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Consumer Electronics

Most device chapters of this roadmap are relevant to the four primary consumer segments discussed in this chapter: wearables, mobile devices, smart home, and entertainment and gaming. Wearables are the fastest growing market, mobile devices show mature commercialization in premium segments, smart home applications benefit from regulatory drivers, and entertainment/gaming segments exhibit initial but high-potential adoption.

Application Examples

© OE-A

OLED TV

Currently, OLED displays are the main market driver for organic and printed electronics. Superior contrast and energy efficiency make this flexible display technology very beneficial.

© PolyIC

Human Machine Interface

Intuitive touch control panels simplify the interaction with machines. Merging of production steps and integration of functions into one part are made possible by printed electronics.

Flexible Displays

Organic and printed Electronics enable revolutionary devices with flexible and foldable displays. Smartphones can be unfolded to form a tablet when necessary.